| Business

Larger text Larger text Smaller text Smaller text | Order Photo Reprints

CMU center's latest venture imaginable

Email Newsletters

Click here to sign up for one of our email newsletters.

On the Grid

From the shale fields to the cooling towers, Trib Total Media covers the energy industry in Western Pennsylvania and beyond. For the latest news and views on gas, coal, electricity and more, check out On the Grid today.

Daily Photo Galleries

By Mike Cronin
Thursday, Jan. 29, 2009

Electronic sliding doors and cell phones have existed since the 1960s -- on a TV show called "Star Trek."

What is introduced as science fiction frequently becomes part of daily life, said James F. Burke Jr., deputy chief technology officer based in Philadelphia for Lockheed Martin Corp.

"Entertainment often envisions where we can go," he said.

Star Trek's second series, "The Next Generation" in 1987, introduced another technology that executives of Lockheed Martin Corp. hope someday to replicate -- the holodeck. The computer-controlled room on the starship Enterprise could simulate virtually any environment by voice command.

Lockheed Martin has taken the first step at making the holodeck a reality by awarding a 12-month, $650,000 grant to Carnegie Mellon University's Entertainment Technology Center, said Burke.

"Talking about the holodeck shows what we're aspiring to," said Don Marinelli, executive producer of the CMU center. "I get tingles even thinking about it."

Lockheed Martin's support for the project has allowed Marinelli to assemble his largest one-project team ever -- 19 people, he said.

Marinelli is the first to concede that what he, his colleagues and graduate students produce a year from now won't duplicate the holodeck. For example, they won't be able to manipulate matter in such a way to make objects like swords or couches appear out of nothing.

"But we want to involve as many of the senses as possible to allow for ease of interaction," Marinelli said.

Touch screens will provide people using the technology a variety of data that will help solve whatever the problems are before them, Marinelli said.

Those touch screens, for instance, could provide objects' infrared signatures or magnetic fields, which could point toward a solution to a hypothetical challenge, Marinelli said.

Like in Internet-based multi-player games, such as "World of Warcraft," many people could participate and share input, Marinelli said.

"We call it 'augmented reality' -- or bringing to one's perception things that otherwise would not be perceived," he said.

A real-world application ultimately could be a military helmet and mask like the one Robert Downey Jr.'s character wears in the movie "Iron Man," Burke said.

The inside of the helmet and mask could "enhance communication with other soldiers, visualize things in and around the soldier's location and identify where the good and bad guys are," Burke said.

Burke said Lockheed Martin chose CMU's Entertainment Technology Center for the project after another Marinelli team returned "fantastic results" for a project last year.

Lockheed Martin funded the CMU center with $100,000 to create a "game environment that enabled our (Department of Defense) customer base to make decisions quicker," he said. "Our leadership was very impressed."

Subscribe today! Click here for our subscription offers.



Show commenting policy

Most-Read Stories

  1. Steelers cut Scobee, sign free agent kicker Boswell
  2. Outdoors notices: Oct. 5, 2015
  3. Sunday - Oct. 4, 2015
  4. High-speed chase ends in Duquesne crash
  5. Are Pirates better positioned to win it all this postseason?
  6. Girl battling cancer scratches item off bucket list with PNC Park trip
  7. Strong police presence cut crimes, behavior issues at IUP homecoming, police say
  8. New book credits Nunn for Steelers’ 1970s success
  9. Diminishing number of pilots takes toll on small airports in Western Pa.
  10. Penguins at a glance entering 2015-16 season
  11. Pitt holds off Virginia Tech in ACC opener